#I have a 20 AC at level 5 so I think I'm good.
Explore tagged Tumblr posts
Text
This is my first ever roll as Odynia, and it's a fucking nat 1. For initiative no less.
This is my second character whose first ever roll was a nat 1. (Avra's first ever roll was a nat 1 for stealth... She's a rogue with expertise in stealth.) Ironically, Rook's first ever roll was a nat 20.
#morrigan.text#morrigan plays dnd#oc: Odynia#campaign: the first war game#Oh how I miss Rook's +8 to initiative.#Or Luca's +10...#I'm a paladin though. I don't need dex.#I have a 20 AC at level 5 so I think I'm good.
0 notes
Text
PART 2/3
Part 1 ,, Part 3
Ed
Personality Headcanons: He hates tobacco. He hates it when people smoke around him. He's the kind of guy to put out your cigarette for you and you look up at him, thinking you're gonna fight some punk but quickly change your mind. His dad used to make him cut and light his cigars and he hated doing it so much he swore he'd never smoke. The hole that he sleeps in is deliberately cut, sanded, and reboarded. He nests in there. Probably Autistic and doesn't speak much around strangers. Will gladly infodump to his friends. He's in his mid-late 30s ~35-38. In addition to being part of TF4 he also works part time as a steam locomotive driver. After being tied to the train tracks, he kind of got curious about it. He can play an instrument, I'm just not sure which one. Probably a fiddle idk. Physical Headcanons: The tooth sticking out is a broken tusk. he desperately wants to grow facial hair, has tried, and cannot. He's very jealous of people who do have facial hair. ~6'05" Gender: Cis male Pronouns: He/Him Orientation: Straight He's a hardcore ally and loves going to pride events to support his friends. He thinks they're a lot of fun. Post Game: His life carried on fairly regularly afterwards, like Ace. I personally feel like he had more of a connection with Clover than the others though so, he was a little more impacted by their death. Sometimes he'll sit into the early morning with Starlo at the Saloon. Opinions: I'm bias. I heart large men so, points. I would have also liked to have seen more of him. One thing though is that on appearance alone I could so clearly hear his voice when he spoke. His design carries. 3.5/5.
Flowey
Personality Headcanons: Flowey is my favorite character in the Undertale franchise so I'm going to TRY to keep this short. As it stands, he's currently stuck at the maturity level he died at, so around 11-13. Since he doesn't have a physical body (other than a flower) he doesn't really age. I don't think he's a lost cause or even completely irredeemable. He's a terrified, traumatized, kid who's own parents don't recognize him anymore. He's had to try to navigate the world in a body that isn't his, completely alone. Sometimes when he goes through episodes he lies close to the ground to bite his petals and rip them off hoping that somehow it'll make room for his horns to grow back. He both despises his family for splitting up and ignoring him but wants nothing more than to be a family again. He has really conflicting feelings on a lot of things. I feel like if he went through extensive therapy his maturity would probably eventually catch up to what would be his chronological age if he wasn't a flower. He's touch starved but hates being touched. Probably has one or multiple personality disorders. Physical Headcanons: We get a side profile of his nose in his boss fight in neutral. I think that's a genetic trait from Asgore. Has freckles. Not much to headcanon since he's a Flower until the true ending of the OG UT when he ascends. Gender: He stopped giving fucks a long time ago. Pronouns: He/They (DESPISES being called an it) Orientation: Aroace. He's not necessarily repulsed but if asked if he has a crush on anyone he'd say "I'd rather watch someone be crushed to death than think ever think about dating." Post Game: N/A Opinions: I'm a die hard Flowey Apologist. He's such a deep, complex, and tragic character. I love him. I want to hug him. In this specific game too, wow, I love Flowey lore. Love Flowey angst. 5/5.
Martlet Personality Headcanons: Probably AuDHD. Definitely has racing thoughts / scatterbrain. Her first job was babysitting when she was a teen. She only barely got into The Royal Guard because they were desperate after losing a lot of good members in the war. She eventually proved herself to be a good member. Probably in her early 20s so ~21-23. Physical Headcanons: She's pretty buffed because of her job. ~5'10". I don't have too many. Gender: Trans Woman Pronouns: She/They Orientation: Multisexual of some sort with a preference for women. Also ambiamorous. Post Game: She quit her job at The Royal Guard, unable to really take the burden of having to kill a human child for the king. Chujin's words haunt her, what he said about her not being cut out for it. Instead she got a job as a classroom assistant. She bounces around the limited schooling system the underground has. So often times she gets a good reputation with the kids and will get to watch them grow up. Sometimes her job makes her think about how she could have done her best to hide Clover and watch them grow up too. She's a very emotional person by nature so, she would probably take the longest to really have it be in the past for her. But, she got right to *appearing* like she was moving on. By day it was like nothing had happened at all, she puts on a smile for the kids she helps out with, plays games with them. She's good at seeming okay but just shatters every night for a long time. Eventually (RAREPAIR), spending so much time with Dalv became beneficial for the both of them and they helped pull each other out of the rut. Opinions: I wish she had more screen time because she seems like a character the creators cared a lot about. She's very OC shaped and that's a good thing. I love when I can see the care that goes into a character. 4/5.
7 notes
Ā·
View notes
Text
little brain wiring things āØ
i helped plan a party that we decided to throw together last second. It was a fairy themed garden party with a planned mini-concert. The concert had a $5 cover that would be donated to a trans mutual aide fund. it was just supposed to be a house party that was also a nice little community event on my friend's lawn.
my friend knows that i smoke to manage my joint pain and i have very specifically, and clearly, been given blanket permission to smoke on the property because they know me, i can handle myself, and again. it's not just recreational, even if other people (not my friend) think so based on the amount i fucking smoke.
the group of friends i have rn have never made me feel judged or wrong for this, which is extremely important to me bc this is an extreme source of shame for me that i'm still working on unpacking bc of the way I was raised.
anyways, there was a miscommunication where I was not told about this being a dry & sober party, which meant that It was NOT on the invitation that I made and was sent out to a few friend groups, who all did show up with alcohol. I also was not told about 1 of the 3 organizers wanting the event to be dry/sober until I arrived at the house with food, decorations, ect at 3:30 day of, so I couldn't make alternative arrangements.
but i had already like. made specific ones to smoke discreetly regardless bc i'm not an asshole. i use a vape if we are somewhere people might catch a glimpse of me. so this also had me frustrated with the interaction that i was going to have later. like i would have gotten some edibles or smth bc i knew my pain level was gonna be high from how busy the day would be.
it was really fucking hot, I have pretty bad heat intolerance already from disabilities, but also am on medications that make it harder to handle the heat. I had been overheated for 6 hours at that point, had been on my feet for most of it, and like. again. i helped organize the event, so i was there early for set up.
my friend whose house it was at is VERY good about understanding my disability and i cannot stress enough that they're like. 10/10. no judgement. they let me stay inside while people were setting up outside bc they believed me when I told them how sick I get. since i couldn't do anything outside, I set things up inside (food, cleaning, getting garbage) and made sure to clean up after the people who had come over early to hang out inside moved outside.
so i was tired. my hips were fucking hurting. i made an ice pack with the decision of going out and sitting on the lawn to draw and chill. to paint an image, we are all out on the lawn. people are clearly drinking. i'm minding my business, had just finished doing a puff-puff-pass with my vape that INCLUDED ONE OF THE OTHER EVENT ORGANIZERS. and again, i was just smoking a fucking vape.
this group of people all arrived together after we had been out on the lawn smoking and drinking for 15-20 mins. This child fucking zeroed in on me and just came over to me to tell me the event organizers said this was a sober event.
again, people were drinking. and i,,,,helped organize shit. i have a hard time emotionally regulating when I'm overheated like. I cannot handle too hot, it overwhelms me and i get overstimulated VERY quickly. which means i'm more emotional when dumb shit happens
it was such a small fucking interaction, but I heard this child like 5 mins later return to their group and loudly talk about how they had told the friend whose house it was and my friend covering my ass by saying "oh, it was for inside, only. outdoor isn't dry c:"
i was already not feeling the vibe. i felt really alienated earlier bc it's hard to connect with neurotypicals and i don't do well interacting with people in group settings once the numbers get too large. the house also was still empty bc my friend is moving in, so the sound echo inside was SO bad. i had nowhere to go to just let my senses calm tf down, my AC in my car doesn't work when the humidity is this bad, and i just
i a party i helped set up, decorate, and even provided foood for, and cried the entire way home and i feel like such a fucking dumb lmao
I just felt incredibly alienated in a way I hadn't felt in a long time. and i had already felt uncomfortable prior to this incident. there were a lot of people there i didn't know who were writers, but neurotypical. i was struggling to process anything anyone said bc of how loud it was inside, which was making me come off as extremely rude. i had someone tell me they were too intimidated to talk to me based on my appearance, but we had a lovely one on one and they realized i'm just very quiet.
and i can't fucking talk about where the root of THAT specific problem is bc we can't have a fucking conversation about desirability, beauty, and femininity without the "oh it must suck to have pretty privilege" bullshit. it's really fucking frustrating when you present as hyper femme, but are viewed as standoffish/bitchy simply bc you didn't accompany the hyper femme aesthetic with being overly bubbly, friendly, and social to accommodate for other people's own discomfort from your presence. like you have to make up for their perception of you by performing approachability.
i also hate the way people view weed vs alcohol. i hate that i'm made to feel this way for something that helps me manage a condition that i cannot get medical help for. it used to be the only thing i had for my fucking endometriosis pain, too, when i still had my uterus.
all those people were around the lawn drinking recreationally, but I got zeroed in on. while i was just trying to fucking bring my baseline pain back down bc i didn't realize how high it had gotten from being on my feet all day.
i'm just. frustrated. i don't even know what the fuck the crux of it is.
4 notes
Ā·
View notes
Text
PERSONA 3: RELOAD (LIVE RAMBLES)
to pre-face, iāve played portable (like ten years ago), royal and iām like five hours into golden so not my first rodeo with atlus or at least a version of persona three. iāve also played dancing in starlight but i suck at it on a catastrophic level.
atlus said gay rights, unless of course youāre ren, yusuke or akechi.
after recently re-beating royal, itās so nice not to be treated as satanās spawn from the get-go for the crime of being a green flag.
just beat kingdom hearts three, which means iāve played two games with cyborg actors back-to back.
pharos really said, āboo, bitchā also heās so extra to teleport like a five-centimetre difference.
āaria of the soulā is honestly my favourite persona track
atlus have some big boots to fill with the fem!mc being shafted as second time in a row. we better get a fem!mc for persona six.
even with playing p3p, this so accurate i could cry but then the reaper will get me so iāll just keep hysterically running like the good little tank i am.
junpei is already grating on me again, like mid-game ryuji levels but i know i just have to stick with it.
hehe, exploring tartarus on 4/20.
āmass destructionā is no ātake overā, ālife will changeā or āa way of lifeā but itās growing on me again, always loved the intro but not a fan of the rap.
atlus how dare you take my man away from me! akihiko iām right here! oh boy i am not ready for shinjiro.
akihiko, shinjiro and kotone are the ultimate trio, up there with the royal trio + ren, ann and ryuji.
iām not gonna shut up about this so be warned but without kotone you loose one of the most devastating realisations post-game that akihiko looses his sister, his best friend and his girlfriend.
also, shinjiroās arc on kotone and loosing the guy she loves (ending dependant) is completely lost because youāve got very surface level relationships with him and akihiko as makoto.
whilst weāre on the topic of p3p is it not kinda hilarious that makoto and elizabethās voice actors are married in real life as are kotone and theoās and to go even deeper, makoto + kotone play peter parker and mary-jane. (their partners are also in that game with them too.)
i went into reload with an open mind, like āi played a little as yu, bodied as ren. how bad could playing as another dude be?ā but i miss my bby kotone. fuck you atlus! (i think the issue is more, the lord giveth and the atlus taketh). iām playing on console, so no mod for me!
i see myself in kotone a lot, in the way she handles her depression and honestly both in my teenage years and in my early twenties. that's why i'm so bitter because it's not a take on depression we see often.
i saw someone once headcanon fanart akihiko + and kotone as makoto and saeās parents (obviously the timelines donāt match since mako is already ten during persona 3 but it was just too cute. like akiās obsession with the colour red, kotone being the embodiment of that and obviously the redness of p5).
not akihiko introducing akihiko.
junpei saying āfor real?!ā gives me life.
holy fuck, i bought the persona 5 persona dlc and arsenƩ packs a punch early game.
just wasted all my fragments on the clock just before the second border level which was such an rookie move.
oh got my first fatigue line.
we have officially reached the āace detective lineā. and, yukari, āace defectiveā is sketchy akechi.
junpeiās new va is honestly excellent like iām dying at his āghost storyā delivery. still cannot believe this is the same guy who plays young justiceās cyborg.
this is maybe just because i've never been the biggest fan of persona fusing but royal's confidants being linked to combat perks was a great addition, even if people argued it was broken and made the game too easy (especially because you could make royal your bitch on merciless if you really knew what you were doing). but as far as i'm concerned, not every game has to rip you a new arsehole, like go play smt if persona is a cake-walk. also, a lot of this is coming from folk who knew what they were doing, newbies and people going in blind (like me) didn't. i fucked up so bad i missed out on the third semester. also, you can't tell me playing the phantom thieves like they were gods literally wasn't insanely fun.
nice wee 'glasgow kiss' from shinjiroooo.
team parents back at it again with the french.
mitsuru channelling her inner fred jones with that split.
yeah, girly-pop, scream whilst the guard is right there!
oh, āyou wanna take this outsideā yukari, is great. honestly missed her bite.
sp management is such a mess for me in this, like iāve been so spoiled takemi is miss you and your sp adhesive!
i do still find it hilarious that pharos is the death card.
iām sorry but makotoās tough-guy, chest out walk when they get the new gear is so dorky. aki thoā¦
persona characters really love laying the leader praise on thick. like makotoās pull this shit put his ass too.
āit kinda felt like getting stepped on.ā - junpei lori, a sixteen-year-old well before his time.
āyou read?!ā was my first reaction to junpei, saying so, then the manga retort from yukari, so checks-out. with royal so fresh in my mind, itās truly like having ryuji and ann arguing with haru just observing (i miss ryuann).
āyouāre in charge now.ā to junpei is so hilariously backhanded.
when elizabeth requested the protein powerā¦ donāt worry gal, i know exactly where to get it.
picked up a soma, oh baby my sweet.
akiās, āthink thatās gonna hit me??ā
i went for a piss, came back and my room was just lit up a radiant blue.
weāve hit folks, we are on the reaperās radar. fuck me.
summoning personaās is being weird, iāve cleared two slots but it wonāt let me summon aketchiās or sumireās? it canāt be a level issue because iāve got ren, ryuji and annās way lower than i shouldāve. itās saying āi canāt carry any more than that?ā
i would die for korumaru just so weāre clear. we all should.
itās taken me far too long to get round to the tower card and iāve still not started tanakaās.
for all the influence royal had on this, iām so pissed party levelling isnāt one of them and i know junpei is gonna be left behind but it feels redundant to have him and akihiko at this point in the game.
akihikoās run into the all-out attack is so dorky.
yukari is still forever best-girl with korumaru as best-boy.
so far, mitsuru has the best theurgy animation.
feel like you shouldāve been able to beat the game and get access to kotoneās storyline.
heyy makoto nijiima
do i miss the twins yelling at ren? yes. is hanging with elizabeth ten times better? also yes.
impeding beach episode.
yukari being a protective big-sis and mitsuru being completely not phased by junpei.
oh my fucking god the water looks amazing!
āsomeoneās watching me.ā yes, yes they are.
mitsuruās got the āØgood genesāØ also, lovinā the eyepatch shinjiro š
bad time to mention but i do love yukariās summer outfit.
the persona lads continuing to have zero game.
my gal has arrived!
oh my god aigisā wee naruto run!
the water gun hands, iām dying! that all-out attack, so much better than kicking ryujiās ass.
koro getting hurt always made me sad, but now that i have a pup myself itās even more heartbreaking.
welcome to the club puppa!
not a snarky cat yelling at me to sleep, causing petty mid-game fights or whatever the hell teddieās deal is just a very good boy. dog is god backwards.
no matter how shit the game is, if i get to pet a dog then its a a* for me.
people, men. want an excuse to hate kotone so bad they will never let go of the ken route that, one. atlus put there, not the characters fault take your grievances up with them like the rest of us. two, people donāt do that route because of that, the most popular kotone routes are aki and shinji. three, atlus wouldāve likely removed / changed it for reload. four, and to play devilās advocate, if this is wrong (which it is.), what kamoshida did was wrong, but kawakami is a-okay? like get a new joke.
iāve not heard everyoneās new vaās yet properly in action but from what i have, for the most part i really like āem. shinjiro, akihiko and yukari arenāt super abrasive to me (even with aki and shinjiās being so different i still think theyāre excellent) so i donāt mind them. aigis, mitsuru, fuuka, ken and jumpei benefit the most. especially junpei and aigis (cause they deserve better than creeps and trump fans because in this house, we respect women.) i also never loved yuri as makoto either. mitsuru now has the voice i always envisioned her having and fuuka isnāt super flat anymore.
children and their pesky hearing! ken, mind yer business.
i think iāve fucked romancing yukari cause my stank stat was only at five the one time i saw her available in the classroom and this vacation is never ending.
iāve always thought this, but i go back and fourth between these two casts. thereās a lot more progression and interpersonal stuff between these guys that are allowed to evolve so i prefer sees as a unit but individually, i prefer more of the phantom thieves. like futaba, ann, makoto and ren being my favourite male protagonist but, twoās are significantly better written.
8/25. donāt laugh, but i kept running out of money so thatās me just starting the devil social link.
oh chidoriā¦
never thought iād say this but aki and shinji, i wish you didnāt need me, i finally got the opportunity to romance my gal and youāre ruining it!
coming in hot there junpei also, āyou really mean that?!ā yes, junpei she does, welcome to depression.
i kinda prefer akihikoās new voice actor.
perfectly good dorm but gotta go find shinji in the outskirts.
i just wanna cry every interaction i get with koromaru. unrelated but i keep hearing yoshikoās āha-na-ma-ru?!ā in my head, but itās āko-ro-ma-ru?!ā
āif shinji keeps this up, youāll be his classmate next year. you an junpei should practice addressing him casually. in fact, go ahead and boss him around a bit.ā akihiko sanada omfg.
why is this academics stank stat so stubborn???
not liam oābrien saying āyou havenāt changed at all, have you, boy?ā to koromaru.
iām sorry, koromaru has the best āsocial linkā
not yukariās strap?!
shinji said āfuckā are you jealous ryuji?
god I knew it was coming, didnāt hurt any less.
koromaru! poor puppa. not cried at game like this since rebirth.
akihikoās scene at the memorial was so heartbreaking and like i just stopped crying and now iām in tears and i had chilli for dinner so my eyes are stinging. i heard that the va put a lot of his own feelingās about losing his friend who actually played maruki in royal.
āthe biggest bitch in school is leaving, and youāre gonna miss her?ā kinda slayed. now kiss!
i fucked up the old couple social link but i managed to save maiko on sheer chance.
i donāt disagree with takaya, never did technically. thereās nothing inherently evil in the powers they hold but to do nothing when possible net-good is in-sight then it is.
i didnāt think theyād still keep in the āoh well, they suidieded. moving on!ā so brief. like i get it from akihiko, i just thought thereād be a bit more.
is the twist obvious? i already knew, so iām genuinely curious if newbies caught on.
god, are you up there? ācause iām ready to kick your ass again for the fourth time.
not shinjiro dying twice in this game. š
not me hearing the āfather help!ā meme.
bestest boy strikes again.
finally, the habara block was waiting to see it all dolled up in reload. i did not disappoint. if you canāt tell from this blog, ātis the fave.
you take that back stinkari, there is nothing wrong with the colours of this block!
every time i see chidori, i just get sad. also, strega easily have the coolest looking personas.
yaas! get āem junpei, get those assholes!
another missed opportunity because thereās no kotone, we can start a situationship with death itself and thatās a damn shame.
fun musings corner: the last hurdle is becoming a drag, so hereās things i love getting back into the p3 fandom-space. yāall should check out superbutterbuns persona videos, sheās great. been watching her for nearly ten years, truly peak content creator. fan art of kotone being pharosā bestest big sister, akiham generally but especially the niijima parent auās, and any and all koro merch. the kotone mod, omfg it looks amazing and the fact that saab (akiās va) said he wouldāve loved fem!c in reload.
considering its links to tv, someone said they should call the remake of persona 4, persona 4: rerun.
the music in the final month is so pretty and because iām quite violently ill and donāt know whatās wrong i genuinely thought the desaturation was my eyes.
again, koromaru has the best social link and i just wanna cry whenever i think about everyone moving on and leaving him behind.
i didnāt really feel much for makoto, not that i felt that much more for ren the first time round, so that might be the animeās shot.
the end of the game was a bit of a slog. maybe because i knew what happened but those last two full moons, ugh.
closing thoughts, prefer royal as a game, music was great, fantastic new cast, cried a little in the final scene with aigis, after royal tartarus is just not as fun because of mementos, nyx was not a difficult final boss? i had more of a challenge with both maruki and yaldabaoth. primary party was the severely nerfed aki, koro and the broken stinkari (seriously, 11sp for the entire party to be fully healed?). i kinda knew they donāt really get taken from you from an extended period so i put the most into them at got the to level 98, 97 and 89. no plans to play the answer anytime soon (golden is next). i miss kotoneeee. best scene in the entire game is this or this.
not a bad way to spend ninety-four hours even if i didnāt end it with akihikoās gassy ass on kotoneās deathbed.
#persona 3#persona 3 reload#makoto yuki#kotone shiomi#akihiko sanada#mitsuru kirijo#yukari takeba#junpei iori#fuuka yamagishi#ken amada#shinjiro aragaki#koromaru#p3 aigis#hamuko arisato
3 notes
Ā·
View notes
Note
Currently thinking about leveling my PC, is it okay to ask your advice?
Iām playing a Battlemaster Fighter in āShadow of the Dragon Queen,ā which is extremely combat heavy, and combat tends to be very challenging (last session was 20 rounds of pretty grueling combat). Itās understood in our group that PC death is very possible. Weāre approaching lvl 6, and Iām torn between 1) bumping my Int to +2 and Dex to +1 with an ASI or 2) taking the Sentinel feat.
My character is already a Polearm master with a halberd, so guarding a 25ft line has been a big strategy, adding the stickiness of Sentinel would really help hold that line and keep the rest of the party (two sorcerers and a low con paladin) safe . Polearm and Sentinel do compete for reaction, but none of her other maneuvers do, so it shouldnāt be too big a problem.
On the other hand, two odd stats are tempting to ASI bump. Sheās currently got the highest Int in the party with a 13, and I would like it to be higher (besides general want for Int skills, my DM lets me do Investigation to check for battle tactics). Dex is currently 11 and she doesnāt rely on it for AC, but having a bump to Initiative and saves would be good. Str is already maxed out and Con is +3, so I can see bumping the Int and Dex.
But Sentinel and Polearm master together are so potentā¦ I could hold off till lvl 8 but she really could be dead before then.
Feel free to ignore or answer in dms instead of publicly, but I was curious about your take, given your general preference of asi over feats.
Honestly? I think you kind of outlined the drawbacks and benefits here, and I'm not super familiar with this module so it's really hard to say. I think the way I would personally decide is to think back to your gameplay so far: have you found that you've gotten into more trouble by no one in the party being able to make an INT skill check, or more trouble because enemies can run away and/or disengage from you? (I will note: Sentinel specifies within 5 feet for the feature that allows you to attack when a creature attacks your party, so if you're staying in reach range, Sentinel is actually significantly weakened)
If stopping foes/lots of enemies with disengage has been a problem, especially since this is a combat-heavy module I'd take Sentinel, again being aware that this won't actually help you attack when your allies are attacked. Otherwise I'd boost the stats - a higher investigation score and dex save never hurt anyone. (Alternately, and this is cynical of me and also if at least one of the sorcerers is divine soul please disregard, but I genuinely think that no matter what you do, it's not unlikely one of two sorcerers will die and if so that player should be gently guided to take on the responsibility of either having a good INT score, being a healer, or both, at which point your L8 feat may end up being very different from what you thought it might be!)
9 notes
Ā·
View notes
Note
ā For Yume! ā
1- 4- and 20!
šššš
Do you have a song that represents your OC, if so why?
I have SEVERAL songs that represent Yume. Last time I answered a song in this post, that made me think of Yume's overall time in Twisted Wonderland. (It's a sorta long post with analysis.) And @bunnwich has said that "Waiting on a Miracle" from Encanto reminds them of Yume. Most recently the song that represents Yume for me is. Camera's by Matt and Kim.
youtube
"No time for cameras We'll use our eyes instead No time for cameras We'll be gone when we're dead No time for cameras We'll use our eyes instead I see flashes of gold."
I love the idea of Yume slowly coming out of their shell and learning that they need to be more than just a spectator in life if they wanna be happy not only in the future but now as well! 0v0
Honestly, I should just drop and Yume Ume Playlist. (And my cheez whiz Yume x Idia playlist too)
Who is your OCās closest platonic friend?
I know I KNOW I DONT TALK ABOUT IT MUCH!
But Ruggie and Yume are besties y'all! They don't really know how it happened either considering Yume disliked his smug aura and hates when people steal from them specifically. And Ruggie can smell a goodie too shoes a mile away. Of course, that's just the surface-level projection of both of them.
Once they get to know each other in and after chapter 2 they both see past that and realize they have things in common and of course a dumb similar taste in humor.
Add that to the fact that Yuuta and Leona "hang out" and also Jack and Yuuhi "hang out", and it leaves Yume and Ruggie as the platonic 3rd wheels. So they kinda just gravitate toward each other during those times too. Don't get them wrong, Grim, Deuce, and Ace were their first friends and hold a special place in their heart. But I think they get along with Ruggie on a very visceral level that they didn't expect lol. Reminds me of this OLD but still good meme:
Tell us about a complicated relationship your OC has with another character?
Last time with this question I talked about Yume's relationship with Jamil! So this time let me talk about Yume's relationship with KALIM!
Oh boy where to start. Yume didn't officially meet Kalim until chapter 4 and was very skeptical meet a genuinely kind person at NRC, especially after getting betrayed by Azul. So when Kalim is just genuinely nice and kind it kinda threw them for a loop. And then he started talking and saying nice things ABOUT Yume. Compliments they've never heard from anyone before! Plus the fact that he was so touchy (in a good way! Yume enjoys casual affection)
And the whole flying carpet under the stars didn't help (even with their brothers with them the whole time.)
So yeah it kinda developed into a big time crush, unfortunately. Though after going through the events of chapter 4 they realize that Jamil and Kalim have their own things to work through and that maybe trying to get into a relationship with Kalim...isn't right at the moment. (Plus all their fear of rejection/vulnerability/ and inexperience when it comes to dating in general. Oh, and not to mention the feelings they're definitely not catching from some shut-in gamer boy too.) Still they don't really shake their crush completely until I'd say the near end of my fic The Diamond in the Rough and the Boy without a Fairy. (Which takes place between chapters 4 and 5 in game)
Though they still find things awkward around Kalim so that leads to them just kind of...avoiding him for a while. It's a lil shitty on their part but eventually Kalim notices and they both officially have a talk of sorts that clears the air in Chapter 5 (during the VDC training camp.) I do plan on writing it one day but right now I'm in the middle of writing other lore!
What are your OCās minor fears?
SPIDERS, TALKING TO STRANGERS, TALKING ON THE PHONE. HEIGHTS, ADVANCED DARKNESS! FLOYD LURKING IN THE CORNER WITH THAT LOOK ON HIS FACE! (the usual) 20. What chapter does your OC get the most personal character development? @cyn-write asked this question too!
Definitely Chapter 3! I feel like in me and @bunnwich timeline so many things happen around that time.
The Ramshackle gang getting to know their respective love interests, Yuuta/Yuuhi getting their respective weapons, Yume snapping and going a little insane on how to plan and get back at Azul and showing that they're not just a shy goody goody. It just is a time when the brothers are starting to really feel like they understand and belong in Twisted Wonderland to a degree y'know?
ANYWAY SORRY THIS GOT SONG LONG! The muses possessed me.
#pumpkin talk#long post#whoops#twisted wonderland#twst oc#yume ume#disney twisted wonderland#mention: oc x canon#yume and friends#twst mc#yuusona#ask game#thanks for the ask#I have so much hidden lore it shakes around in my like peas in a can
11 notes
Ā·
View notes
Text
So about Pokemon Sweet 2th.
I honestly had a good time playing it and seeing all the funny sprite edits the mod team did, there's some good shit in here and the fact they included Pancham in the game is really excellent to me<3 Finally got to use my most favorite little guy in a hot minute<3
But there's a couple things that really could've gone better.
Like the level scaling kinda sucks. It's kinda open world, depending on what starter you chose you go a different path between a forest/an island/a cave and all the Pokemon there are around level 5-6 until the first gym and the strongest Pokemon at the gym is like level 20. I think that might be a little too high especially for the first gym. I'm looking at a couple first gym leaders from the official games and most of their ace Pokemon were level 15 which seems more acceptable. In addition, when I went ahead to go train on higher level Pokemon there is an unskippable rival battle where both rivals have 3 level 20 or so Pokemon so I couldn't get some better grinding in so I had to keep grinding with level 5-6 Pokemon outside the cave entrance. I guess it's nitpicky but still like I shouldn't be struggling first thing in the game you know.
Also the game doesn't really scale with you either. Like you go to the two other towns you couldn't access with your starter and they're basically the same level as you would challenge them if you picked that particular starter. It might not be so bad when you can sweep them away and get some easy exp but still.
I wish the grass was a little more involved? If that makes sense. It feels like the only places that force you to have encounters are caves/oceans. I think a good game would make you go through a little more grass.
Also the type chart doesn't really make sense to me. AFAIK Vanilla/Chocolate/Strawberry seems to be a regular type triangle but the other types I got no clue on. I had to guess and remember... I wish the game was a little more intuitive on what beats what. I did see there is a type chart on here but still... At least have the gym guides say "hey this beats this, memorize that" (I found the type chart like way too late in the game so I guess that's my own fault for not looking it up... still...)
Oh and the game's like... pretty glitchy. When interacting with a couple things such as a letter one an NPC's table it gave me a pop up and I couldn't do anything else and had to restart from my last save. Same with a couple of Rock Smash boulders I found in the caves.
Another glitch I got was the fact that since I used a Musharna that had Magic Bounce a couple of moves locked me into an animation/ability loop so I had to restart whenever I got that. Particularly when Delcatty used Sing, the notes kept bouncing around in an endless loop with no end. Gave it a minute and nothing changed. Same thing when I tried to battle Jynx in the final area. The Trace against Magic Bounce ability can ruin the battle if it decides to use Sweet Kiss.
I think one time the game closed by itself when I wasn't paying attention but IDK if that was because of the game or if it's because I nudged my laptop track pad and it closed... Jury's still out on that one. (This shit finnicky)
And like the last thing. I was in a cave trying to catch a couple legendaries and I could not leave. Like at all. I try to enter the door, couldn't leave. Tried to use an escape rope and the entire Professor Oak message played so I'm trapped in that location forever unless I restart. So yeah... that's basically where I left my character off since she can't go back home. I don't think I can Fly back home since I'm in a cave.
Another nitpick I have. I know it's to make the game a little bit challenging and stuff but I don't think the gym trainers should be battling you on site after you leave the building. Like yeah it's good for grinding but there is one instance where you're in the gym with the invisible walls and if you get caught by the first trainer there he blocks your way and you can't progress into the gym unless you go out and come back in again. Like IDK if that was deliberate or not but it's a pain in the ass not to get caught by that guy...
And one more tiny little thing that doesn't really particularly impact story or progression or anything is the fact that the Dex isn't fully original. Most entries are just unedited and don't really make a lot of sense with the Pokemon presented. For example, Snivy's entire line is just Pichu's, Cleffa's and Igglybuff's entries rather than being anything new.
Other than a lot of that stuff I did have fun with the game don't get me wrong. I enjoyed what I played but there's just a lot that really could be better. IDK if like the devs would want to improve on the game since the last patch was 2017 but still. It's very much a play if you want to kinda game but I think it might be better to watch someone play through it unless you really really want to.
2 notes
Ā·
View notes
Text
Hi lovelies,
Tumblr Fic Commissions
TW: Dark topics briefly mentioned.
Prices
I know the prices below may seem expensive, but I'm a broke uni student who desperately needs the money. I've been writing for fifteen years, and study Creative Writing at undergraduate level. I've been receiving high grades for my work. I've also been writing on AO3 for almost five years now, where I've written free commissions before. Here's a link for a sample of my writing. I accept requests via Tumblr, Instagram, Threads and AO3.
<500 words=Ā£5.
500-1000 words=Ā£10.
1000-1500 words=Ā£15.
1500-2000 words-Ā£20.
2000-2500 words-Ā£25.
2500+ words=Ā£30.
ā” Bonuses ā”
+Ā£5 for addition of OCs.
+Ā£5 for it to be written within three days.
+Ā£10 for fandoms I'm not in or historical/ scientific fics (research).
I take payments via PayPal only, and 50% deposit (refundable for up to 7 days, should you change your mind).
Fandoms I'll write for, at no extra cost: Yuri On Ice, Heartstopper, Good Omens, Andi Mack, Bojack Horseman, Chicago Med, any Osemanverse stuff as well as Heartstopper, Julie and the Phantoms, Percy Jackson, Beetlejuice, Legally Blonde, Mean Girls, Mamma Mia, Waitress and Heathers (former musical theatre kid, what can I say).
I will write:
-Fluff.
-Chaotic fics.
-Group chat fics.
-Silly fics.
-Funny fics.
-Angst fics.
-Character death, if not gory.
-Hurt and comfort.
-Hurt and no comfort.
-Arguments.
-Poly relationships.
-Open relationships.
-Most ships, if any characters involved are of age.
-Enemies to lovers.
-Best friends to lovers.
-Break-ups.
-Song fics.
-Fics that are entirely dialogue.
-Fics that are entirely prose (such as an action scene, or insight into a character's thoughts).
-Platonic fics.
-Friendship fics.
-Found family.
-Coffee shop AU.
-Flower shop/ Tattoo Parlour AU.
-University AU.
-High School AU.
-Historical AU.
-Canon Divergence.
-Fics that read like/ are similar to poems.
-Sick fics.
-Whump.
-Fics involving non-sexual physical intimacy (hugging, holding hands etc. I don't count kissing as sexual as an ace person and will add it to my fics either way).
-I may allude to sex in a fic without writing it.
-Fics dealing with gender dysphoria.
-Fics dealing with questioning sexuality or gender.
-Fics surrounding identity.
-Fics with religious trauma/ guilt.
-Fics with religion as a positive aspect of a character's life.
-Disability as a positive thing.
-Mental health issues, including heavier topics. I will include a TW, of course.
-Fics with a happy ending.
-Fics set in space.
-Fantasy or other genres.
-Heavy topics, such as abortion, AIDS and euthanasia. I think it's important to normalise discussing these things.
-A variety of other AUs, but I will not age underage characters up.
That aside, DM me on Instagram or on my Tumblr asks, or comment on one of my AO3 fics, as with all requests.
I will NOT write:
-Smut (I'm asexual, so for me, it's uncomfortable to write. It's a personal preference. Plus, I've never written it before, and I would like to work in education as well as write, and do not want it showing up during background checks. Please respect this).
-Scenes with drug abuse of any kind.
-Zoophilia.
-Pedophilia.
-Gore.
-Excessive violence (lots of blood, stabbing, shooting. Fight scenes are fine.)
-Anything homophobic, zionist, transphobic, Islamophobic, xenophobic, anti-semitic, racist, sexist, ableist or discriminatory in any way, shape or form. I will write about experiences of ableism for a disabled character, homophobia for a gay character etc but will not write works with the message that these forms of discrimination are acceptable. It should go without saying that they're not.
-Pretty much any non-sexual kink. Again, a personal preference.
-Omegaverse stuff. Or anything with dark, damaged "alpha males" with anger issues involved.
Unless you paid an extra Ā£5 for a fic to come out quicker, commissions may take me up to a few weeks, depending on how many I have to write, my uni workload and stuff going on in my personal life. I will keep you posted about it consistently.
That said, thanks for engaging with this post! I am very grateful for all of your support. It means a lot to me š
#writeblr#writing commissions#writers on tumblr#writing#writerscommunity#writers and poets#ao3 writer#writer
4 notes
Ā·
View notes
Note
I FOUND KARLACH I FOUND HER I FOUND HER I FOUND HER HI ITS THE KARLACH ANON IM DONE BEING ON ANON MY WIFFEEE MYWIFWMY WIFE
im normal for Now i found her anf instantly swapped laezel out for her i lovesies her so much mwahmwahmwah.... worried for what the dark urge will do 4 the story and i cant wait..
anyways for the version thing im not gonna mess w appearance edit until i can get a legal copy- dont have the money rn so ill have to wait a little until i can import my save over ^u^
OH also this is the only pic of her i have rn but my tav serves so much cunt
also please god semd the links for easier fights shadowheart is STRUGGLING ā¼ļøā¼ļø
WAAAA I LOVE HER AND HER HORNS ARE SO COOL !!!!!!!!!!! ALSO OHHHHHH MY GOD YOU'RE DOING THE DARK URGE?? that's very big brained of you, good luck <3
i think if you get karlach first you just gotta long rest to See. What Happens. :) he'll come find you.
high rec the double XP version of this mod -- basically you level up twice as fast. so you're always over-leveled and have way more HP and resources so you can often breeze through fights, and it'll take you to level 20 with spell slots so you can upcast spells and don't have to multiclass. i personally also use basket full of equipment bc it has some absolutely cunty outfits but ALSO has some cheat rings that give you unlimited v powerful spells or, like +4 AC, or +6 to all abilities, etc. (which is great for ability checks also).
karlach + shadowheart + astarion + warlock tav (?) sounds like great party comp !!! imo shadowheart doesn't SUPER come online until level 5 when she can cast spirit guardians + spiritual weapon. at that point she's an absolute beast. also her subclass (trickery) is more geared around sneakin' and stealthin'. i'm an idiot who runs headfirst into everything, and if you are also like that, it may be worth it to respec her into a different domain -- war cleric is my favorite (heavy armor and poor man's extra attack)! i know people also reclass her to paladin -- i personally make wyll my paladin because everything about that man screams oath of devotion.
and i know i was confused when i first started playing, but despite what the game tells you, there is *NO* consequence for taking long rests and supplies are absolutely everywhere. i hit act 3 with like 2000 camping supplies. make sure ur tav gets her beauty sleep <3
#WAHOO!! YIPPEE!!! i think we live in different timezones -- soz for not seeing this until just now!#carly.txt
3 notes
Ā·
View notes
Text
Rushsly: The Early Days 4
Welcome to the last pre-caverns episode, sorry I've been dragging my ass on that!!! Sorry about the slow update in general, I was busy all day. It will either disappoint or relieve you to know that I didn't think about kobbles at all until after I got home and took a nap.
I could kill them. You definitely shouldn't think things like that. But I could pull the lever and just crunch them up. The wagon, the guards, the buffalo, just take it all to fucking crunch city. Shut Toastsdrip and Rarsa Tightnesstrusses would be smashed in an instant ok nah because I am not physically capable of doing violence to a guy named "Shut Toastsdrip" that just ain't in me!!!! That's one guy I don't want to even entertain the thought of killing!! But I still do. But I won't do it if you were wondering. I have all sorts of intrusive thoughts because of severe OCD that I have never actually acted on, besides maybe within the safe confines of a virtual space like Counter-Strike: Global Offensive where I can throw a flashbang right at my team's spawn at the start of the round or ping my squadmate in the head just as he settles in to the perfect camping position, get kicked from the server, and go on about my day. I've been getting Instagram ads telling me that people would like to pay me to do some experimental medicinal treatment that's supposed to make the intrusive thoughts go away, but despite the fact that I spent my 20s taking any drug I was ever offered with wild abandon and that includes freebasing bath salts I have grown into the kind of guy who is not actually enthusiastic about the prospect of testing weird new drugs. But this series isn't about me it's about Dwarf Fortress the greatest simulation game of all time.
Oh shit I didn't know Ace Steel was in my fort. Actually I'm literally going to rename this guy "Ace Steel" because that's funny to me.
This is going to confuse the fuck out of me in 4 hours when I've completely forgot about it and just see his job title pop up somewhere. Well anyway let's talk about traps shall we? Not the music genre unfortunately (though if you have a girlfriend I highly recommend putting on this classic of the prototypical genre or maybe this one to frighten her) I mean the serrated iron disc kind.
Across 5 Z-levels, this is the general layout of traps. Let's start from the bottom because that's where invaders will hopefully think it is a good idea to enter the fortress from, via an unassuming little ramp down into the ground while thinking "those idiots really left their back door open!" So just to start things off we have the old faithful, cage traps - they don't always work, but when they do work, they always work. It alternates in rows with sets of sawblade traps, which I've never actually used in a fortress before, and the first two levels are just that. The third level is where things get interesting - stonefall traps are, for the most part, completely fucking useless unless you use them in tandem with environmental hazards. For some reason they are incredibly easy to dodge, but the successful dodging of our literal rat-bastard invaders is exactly what is being banked on, in order to plunge them into deep, deadly little puddles of water. You can kill real rats kind of like that using a bucket that they fall into to drown them, but you shouldn't. If you're going to kill any kind of creature drowning is obscene and cruel. And also remember that when you die and go to purgatory you will be killed just the same way as everything you have killed, down to the last little bug, so if you ever must kill anything be absolutely sure to make it quick, merciful, and painless. The rats in Dwarf Fortress aren't real though and they also like to kill my cute innocent little kobbles so I feel fine about finding the humor in them barely staggering through four rows of sawblade traps just to fall off a tiny precipice and drown. Anyway after that there's a little "reprieve room" for the bastards who survived to regroup - I might add more traps later, but everyone having to haul around the big iron mechanisms and boulders was really cutting into productivity, so we'll see about that. Finally there's the piece de resistance - still being constructed because the coal is very far away and heavy, but either way it is exactly what I said it was, a paved road made out of bituminous coal that will (hopefully!) be ignited by pockets of magma when the floodgates are opened by an unassuming little lever posted over by the tavern. At the end are doors which will bait the invaders as long as they remain unsealed, which works for now, though ideally something more reliable like a retractable bridge over a big-ass hole would make a far better final bulwark than just some literally glass doors. But I'm choosing to believe this stuff is all glass in the "Morrowind glass armor" sense not the "Headshop guy dropping a perfectly good bong on the tile floor to try and prove a vaguely Sinophobic point" sense. But why go through all this trouble anyway? Let's answer this by digging into the minds of some more kobbles, we haven't done that for a while - I think we'd do well to start with our glorious leader Acl Controlledown.
We see him working on the same drudgery as any given peasant must, intricately engraving every single tile of the three-space apartments.
He draws monkeys (I highly approve) trees and plants all over the bedroom of a random archer as selflessly as any kobble with 1/10th of his stature. He performs religious rites and makes friends and gets scared thinking about dead bodies. Anyone should be proud to toil under such leadership as would literally carve a drawing of a monkey into their bedroom wall just to make them a bit happier! When's the last time you saw a politician in the real world do any actual work? They hardly even make phone calls for themselves. They don't even drive their own cars! And whose bedroom does he do this for?
A mother who left both her lovers and her child behind to strike the earth here, who likes poetry and music and pangolins and turkeys for their snood!!!!! and will gladly fight for peace, will gladly kill for Rushsly, has already killed for Rushsly, might one day die for Rushsly.
A few stories up Kody Inkblighted comes under a fey mood, and begins weaving away an artifact of sheep wool, bristle cloth, and... jet blocks?
Its artifact is completed just as the fire-road is, just as the winter ends, just as a brand new year begins. The year 253, our fourth year in the fortress - a good enough fortress to be certain, not a great or terrible fortress - but good enough is never really enough. As anyone who's spent a little too long with an opiate habit can tell you the only such thing as "enough" is too much. And so with above-ground defenses mostly taken care of (though we could admittedly use some more bird towers) it's time to break into the cavern layers.
The plan for now is to just keep digging down the main 3x3 stairway, starting at -10 and cutting out "vents" every 5 floors. I'd very much like to not accidentally dig out onto the ground level, since that way we should be more-or-less protected from any forgotten beast that can't fly, but in Dwarf Fortress you don't really choose what happens. The simulation ultimately doesn't care about you or what you want and in a world of overwrought games where characters yell out the solution to puzzles before you're even finished looking them over that kind of agnosticism is refreshing. Even RimWorld, a very similar game to DF (and quite a good one, greetz fly out to all the RimWorld fans š¤) there is an AI narrator system in place that tries to algorithmically tool the experience to a satisfying, demanding but fair level of challenge. Dwarf Fortress has no such pretense, things just happen and YOU have to be the one that adapts. But it's historically been quite easy for me to play this game by just ignoring my kobbles entirely, barely spending a second on the Personality tabs and just treating the game as a purely mechanical exercise. I guess that's the point of this whole blog, to rediscover the fun over 250 hours into the Steam release by letting the game and I write a story together instead of just being just a game. I also like to dot this story with absurd and far-too-long asides and anecdotes because I am an insane person, and there is a certain kind of catharsis in randomly telling strangers on the internet stuff like "I was haunted by a vision of straight-up biting a guy on the bus for sitting in this weird sideways manner right in front of me that made me have to keep making awkward glancing eye contact with him" though I do apologize if you were just here looking for normal Dwarf Fortress content. I am not a normal person and have no interest in making normal things. I would recommend "Kruggsmash" and "hoodie hair" on YouTube if that's what you were looking for because I find their videos to be particularly high quality, though I can't imagine anyone who wants to get off this fucked-up ride is actually still here, especially not at the end of this fucking barely-relevant run-on nightmare of a paragraph.
Well that was fucking easy, didn't even have to deviate from the staircase at all. However, we can barely actually fucking see any of it - the height of this cavern layer is -15 but the little bit of floor we can see is at -71. Jeez
We're going to carefully dig down to -60 without exposing ourselves, then punch out just a small hole to get a better look.
Zhag Gillpoker forges fearlessly ahead into the great unknown - not just fearlessly but all-around emotionlessly, actually. Provided nothing fucked up happens to him in the immediate future he's definitely getting transfered over to the military - breaching the caverns should get at least some kind of reaction, even from an admittedly "cheerless" kobble. Oh well, down we go!
Up on the surface, bunys arrive with a wagon, and I think about how I really need to move the trade depot a couple tiles over so that I'll stop being so tempted to smush whoever's sitting on it, or more likely, won't accidentally smush whoever's inevitably on it when the next invasion occurs.
The metal/glass production floor got all cleaned up just in time for the mold to start showing up :\
Kobbles have started doing my least favorite thing, leaving piles of meat/meals on the floor even though there's tons of empty barrels. I think they'll stop if I dig out more space and make the stockpile bigger, and I had the good sense after like 10 forts whose denizens inevitably started doing this to start making sure my kitchen/butcher/raw food stockpiles are walled off, but it never gets any less annoying. I mean look at the empty pots and barrels right fucking there, mere steps away! Do not come crying to me when it starts giving off miasma, this is your own fault!! I think I get so instinctively mad at this because it reminds me of roommates leaving dishes in the sink so long they got moldy or started to stink, then acting like I was somehow contributing to the problem when I literally only owned one pan, one pot, one bowl, one plate, one fork, one spoon, one butter knife and one chef's knife and washed them every single time I used them and also had to hide them in my room because I didn't want them being used and left in the fucking sink with the expectation that I would clean up after their lazy bum bachelor asses like I was their mom!!!!
The problem is mitigated, at least in part, by gifting a frankly astoundingly valuable pile of prepared food to the bunys, because they are cute and I like them so I want them to have a nice little lunch on their way home. We relieve them of all their cheese, all their leather, and most of their cloth. A couple lucky kobbles will also be receiving new socks and shoes.
A diplomat meets with Acl to tell us all about the latest developments in buny civilization and I'm so smitten with how adorable these guards are. Look at those cute little wooden spears!!!
The diplomat, amusingly known as Minefield, checks out our temples approvingly, particularly enjoying the doors, before heading off on his way. I love these guys. I want all bunnies to be happy.
Making more room for the stockpile only made things worse. If those meals in the tavern start rotting I'm about to flip the fuck out
Way down below, we've finally got a good view into the cavern, and have found... absolutely no beasties at all, to our pleasant surprise.
Up on the surface we've QUADRUPLED our peacock numbers!!! You can't see because the screenshot isn't animated but a couple of those tiles hold TWO lil homies. In addition to that we also bought a live goose off the bunys, so we are in absolute bird business. Just as an extra bulwark we're also going to put up some random statues as a secondary alarm system. If you're not in the know, you get a notification when a building is toppled, and rampaging bastards like were-beasts and raiders love to destroy statues. This means that you can get a general "radar"-like sense of where enemies that haven't been revealed yet are, because the game will show you where a statue was felled, even if it's not allowed to show you who felled it yet. Since green glass is basically just free to us at this point we may as well dot the entire edge of the map with statues. This is kind of a lot of work just to weasel out of having a squad patrol outside but I just don't want to take that risk!!
A single migrant arrives, and with him, the realization that we have no siege weaponry. He should make a good fit for the military at least, though I fear I have already begun thinking about ballistae and catapults and the kinds of fun that can be had with them...
But I'll have to figure that out tomorrow because it's 4 in the morning and my computer has been on too long so it's starting to lag. I'm considering this "the end of the first arc" even though it doesn't seem like things will be all that different from this point on. Forgotten beasts can show up from the caverns now but they could always show up on the surface too, I think this world might just generally be chiller than what I'm used to. Hey wow this might be the first entire update I went without almost talking about David Cage
9 notes
Ā·
View notes
Text
20 October 2024
Got a bad case of art block again... I guess that I start to stress about my comic being good enough again. I delayed this week's part and now only drew like a page per day, what's kind of bad... I feel kind of bad in general, for some reason. Since last week I've been quite depressed and can't focus on anything. And I sleep like 3h per night then another 2 or 3 later in the morning. I don't have energy for anything and it's building up my anxiety. The weather is a little weird too, it's cold at night outside so we don't have the ac on but during the day it's still way too hot but going between cold and hot like that makes me sick. This country is really cursed ah ! ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā°ā° Since I'm been feeling down it was the perfect time to think about "This time I can share it with you", because it's a depressing story. Yeah you don't know it yet but I poured all my life-saved desperation into it. I'm looking forward to work on it too, it feels like an itch to wait another 2 weeks to do it. I'm still thinking about whatever make it extra sad or have them being cute and happy sometimes. I think both of those idiots are a little bit destroyed beyond repair so it would be more logical for it to go badly on every levels. But I also want to find a believable way to make Silas feel a little better at least. He really cornered himself there... I get it why the author let him die at the end of Da Vinci Code. Anything else would be worse. I mean, the guy had nothing his whole life, was nothing and has no purpose at all. He literally saw himself as a ghost most of his life and then when in prison he was waiting for nothing else but to die. And after being saved by the bishop he seems to not even being super buddy buddy with him, he was mostly admirative of him and wanted to repay him for giving him a life. And he really thought he could do it in the book, thus why he's so smug and all, he really believes he's doing something good, good in the sense that it will bring something good for the bishop and the Opus Dei, he does know that he will have to repent for it for the rest of his life. All he wanted is to be someone. To have a purpose. And to prouve to the bishop that he was right to believe in him. So when it turned out to be a ruse and fell for it so easily, going against everything he believes in as a monk, the bishop learning way too late that he made him kill 5 people, it broke the only image he made of himself since he was a child. It was his only chance at being something. Because even as a monk he was just a monk. With no real goal or future but praying for forgiveness and hoping to someday repay Aringarosa. And at the end all he did was to disappoint him and bring him misfortune. Fucked up. Brown is so cruel lol. His personality is hard for me to get right because his sides of him mix in a way that is hard to understand how he'd behave in situations. Sometimes he's super cruel, sometimes he seems to not care much, sometimes he cares too much and sometimes he helps people and worry for them and seems generally kind. It really depend on the people and the situation. I mean, I get that but I don't know in what category place Sasha. And there is a wide range of emotion he's shown having in the book. And since he's been alone most of his life he might not be able to connect to people at all. So I'm still analyzing him lol. But I love my boy and I'll find a way. Also since I made Sasha even more fucked up in every aspects I'm myself fucked up in, it makes me indulge into very bad thinking working on it and sometimes it goes a bit far and I make myself depressed lol. Poor lady. Silas only being a random dude to her, only makes me wonder how I possibly could make her happier too. And Silas is not the kind of person who could comfort her at all. Ah lala... That story is not going into a great direction is it ?
#I'm trying to do other things that drawing this week so I can work efficiently again but I don't like wasting time#I hope I can go watch look back soon#journal
0 notes
Text
Here to Have FunāAce Never had True Friends.
Idk why, I just get the vibes that before NRC Ace was definitely the type of person that would float around groups in search of his clique that he could permanently hang out withā Like, let's not deny Ace has a big ego and he seems to have "baby of the family" syndrome but he gives off Cater vibes in that he surrounds himself with people and decides whether or not he wants to drop them as opposed to Cater trying to cover up the loneliness of moving around so much and never being able to cement himself as a person with his family basically overwriting him.
Ace was wildly out of pocket during Heartslabyul ādon't get me wrong it was kinda funny with him being slightly insensitive during and after (the scene where Riddle was apologizing) and I wouldn't be surprised if he'd nearly miss his cousins funeral bc he owed him $20 but it also says a lot about him.
He's rightāsaying sorry doesn't mitigate the damages done, Trey's enabling was basically leading up to this whole debacle but he doesn't actually understand why Trey had been doing itāhe understood that Trey was simply doing damage control and wanted his friend was in the wrong, that he'd made the most logical judgment with the priorities he had: keep Riddle in line and from hurting other's without ruining his relationship with him.
Was it a bust in the end? Totally. But Trey was doing his best. Spoiling (shielding) Riddle like a big brother would instead of confronting the issue.
Ace was right to say that it was Trey's fault but he refused to understandā which leads to another point I'm gonna make.
When Riddle came down from his Overblot, apologizing and all Ace bust out by saying apologizing was useless because he was inconveniencedānot just everyone else, him. Yes he made good points about the labor, and how he'd been punished to severely but here's where I make my case!
Ace can't grasp that people are their own, fully realized, dimensional characters.
Ace admits that he broke off with his girlfriend because she wasn't funāchildish asl I swearābut I'd also say that's he's biased and an unreliable narrator.
Ace probably broke off with her because he fell out of love with her or because he wanted to try something new and fun and exciting. Kids have jumped in and out of relationships for lessāI remember wanting to date kid because he had a lot of crayons and thought that if I was in a relationship with him, I'd get my share of crayons.
It wouldn't be farfetched to say that Ace essentially did the sameāfor his own reasons.
He wanted to see what a relationship was like and realized that it required too much commitmentāmore commitment than he was willing to give. It's easier to say she wasn't fun.
I don't think this is a front that Ace is putting up, I just think Ace struggles with connecting with those around him on a deeper level I'm not projecting i swearrrr Which is why I see him struggling to connect with his peers. Ace pulls up on Yuu and Grim with violence on the brain in the morning on a school dayāi can barely function when I wake up let alone in the morning what kind of "school fight at 7 in the morning" behavior is this?
You can also see it with his interactions with Deuceāthey're frenemies because Ace wants to challenge Deuce to see what makes him tick which is why in Chap 5, Deuce screams "I want to be stronger than Ace" because they're constantly trying to one up each otherāAce is the type that constantly has hot air in the brain and doesn't understand how to interact with other's normally without being big ass and Deuce, who needs approval to better himself for his mother's sake and for his dreams, sees that as Ace being antagonistic.
Ace and Deuce are both put in leadership roles as wellāAce is naturally good at being a people pleaser without sacrificing himself and Deuce because he can command a roomāin starry robes Trey and Jamil even comment that his enthusiasm makes up for his horrible dancing skills, or the Halloween event where his old gang members showed up and he was able to command them just as easily (b4 folding them like clean laundry).
He said it himselfāhe's there to have fun and dassitāCater has fun in order to cover up the shitstorm of insecurities and vulnerabilities he has, rounds up friends and flatters others in an effort to get what he wants to curb the loneliness he feels. Cater is bitter because of unresolved feelings.
Ace isn't bitter and as far as we know he's got a loving family with his brother being a bootyhole to him for shiggles.
Ace thinks he's the main character lmaooo. And who wouldn't think that with how prodigious he is? Dude learned one of the nichest animal languages bc he fucked up and Riddle was gonna kill him. He was able to do the mental math of how much they'd all get, in cash, from VDC in Chap 5. Ace scored higher than bothe Deuce and Grim in Chap 3 which implies that he didn't need the notes in the first place he just didn't want to study.
Ace has a big ego as well and we can see that with his interactions, he also has a bug disconnection problem with realizing other peoples' feelingsāso I can see him never truly having friends or a group he permanently wants to hang out with because he can't see outside of himselfāhe's not a bad person bc of that he just can't see why people are willing to go the highway instead his way.
He wants to have fun and with Wii music playing nonstop in that head of his, he doesn't really think about how his actions end up hurting others or when they get offended by what he has to say because of how provocative his manner of speaking is.
He can't see how someone could be upset with him or why.
It makes him lonlier than he wants to be.
#twst#twisted wonderland#ace trappola#twst theory#i accidentally became a trey apologist#i am a trey hater for the love of god ace forced my hand#warmups for another post thats been decaying in the drafts#i like ace a normal amount#no i am not projecting have a goodday#friendless behavior#no friends?
275 notes
Ā·
View notes
Text
OK so like, first of hello, terribly sorry for not being super active these days. Sylvaina is still an obsession, star trek is A+, anxious ace from outer space.
Secondly, so I had an update start of the year where I mentioned 2020 was horrendous for me. Emotionally, physically and then covid lockdowns on top.
Today I got my certificate for counselling in the mail today.
I, after all the ups and downs, managed to pull it around and even get myself a distinction.
It's only a foundation degree but even still, it makes me the first person in our family to ever graduate university and at the good old age of 33.
I had to drop out uni the first time back when I was 20 due to really really bad mental health. Then the sexual assault happened in my mid 20s.
It took almost a decade to get to the point mentally to even begin to think about school again and I signed up for a entry level 2 course. I enjoyed it so much I continued it on to level 3 and then took the plunge to go to level 4 and 5 at uni right after.
It's a difficult course, it bring up a lot of self reflection and not all of it is good. It's also quite emotionally exhausting at times.
2020 hit and I had issues with the family and a breakup at the start of the year at the same time on top of placements and essays and I honestly was struggling to cope with all the stress and emotions. I even contemplated dropping out of university for a moment as I broke down in class in tears when talking to my teacher asking to postpone placements as I wasn't in a ace to be able to counsel others right now.
Covid ended up hitting a month later and I couldn't do any hours whatsoever so kind of a silver lining to the lockdown, it did mean time to sort myself out.
Thankfully, I was talked out leaving as I was so close and my teacher gave me so many extensions for my mental health through the lockdown months.
And I did it. Managed to scrounge together some essays and work to get a distinction.
I dont think I can accurately describe how much this means to me. I had always held a sort of feeling of disappointment that I had "messed" up my uni potential when I was 20 (yes, that's incorrect but I have anxiety. My thoughts are barely correct at any given moment when referring to myself lbh).
So here I am. 33 years old. Back at university a decade later after first dropping out for mental health, a year after I thought I'd have to drop out *again* for mental health reasons, with a certificate proving I have graduated and with a distinction.
I still super struggle with it at times, probably always will. But I got through it and I'm genuinely proud of myself, super emotional and overwhelmed about it.
Pssst @redlance @racethewind10 @themysteryvanishing @scrollstrash @asteriski I DID IT!
#i fucking cried when i opened the mail today to see my certificate#seriously i was a mess early 2020#i was struggling with fanily issues and the pressure i was under was swallowing me whole and making me feel guilt on such a huge scale#and then i had a break up which is always sad but had the unfortunate timing of hitting me on the verge of a huge rock bottom moment#and everything collapsed for a bit#genuinely had so much thoughts about how i was gonna drop out again for mental health again and wow the self loathing i had for a bit#but i pulled back from uni and my tracher set me up with extensions and i did it a bit at a time#and then picked up placements back in septemeber and finished them off with only 3 out of 6 a week#slowly but surely#making sure i was ok and giving the best care i could#but i did it#my fucking god i did it
65 notes
Ā·
View notes
Text
#27: Athena, Goddess of Wisdom
She had to make her appearance eventually, Gods and Goddesses.
Athena is probably one of the most famous deities. Daughter of Zeus, born despite his schemes, ready to defend the people and Olympus. Contrary to Ares's bloodshed, she represents strategy, military wisdom and careful planning. Spoiler alert: we're not making her a Battle Master ;)
Next Time: HAVE YOU EVER HEARD THE JAGUAR CRY TO THE BLUE CORN MOON!?
Let's see what we need for the SMITE version of Athena to appear in our D&D game:
Ultimate Defender: Even bigger protector than Artio, Athena is a Guardian with High Crowd Control and High Defence.
Reach for the Sky: Athena uses long-reach attacks and her Ultimate allows her to appear by her companion's side for some extra protection.
You and what Army: Athena can summon the Defenders of Olympus to form a shield wall around her, as well as taunt and goad enemies into fighting her.
---
I know I've done this before many-a-times, but I really have no choice here. Athena is a guardian, she has the divine blood of Zeus in her veins... I have to make her a Protector Aasimar. We get a +2 Charisma and +1 Wisdom, 60 feet of Darkvision, resistance to necrotic and radiant damage, ability to speak Common and Celestial, the Light cantrip, and Healing Hands, which lets us recover Hit Points equal to our level once per long rest.
We're going to take the City Watch background, which gives us proficiencies in Athletics and Insight, two languages of our choice, but we're actually going to customize it and replace the Watcher's Eye feature with Legal Authority from the Inquisitor background. This allows us to become a representative of the law, pass judgments and sometimes even carry out the sentence. Basically, we can now tell those who attempt to invade Olympus
ABILITY SCORES
Strength will be first, our weapon is a spear and those are not labelled as finesse. Next is Constitution, we need to be able to take hits. Follow that up with Wisdom, it's kinda our thing, especially when it comes to strategy.
Charisma will be next, it's important for a good leader (and a proud crafter). Dexterity is a bit lower than I would like it to be, but in SMITE Athena is not the quick-and-nimble type. Finally, we're dumping Intelligence. We really need other abilities more, plus it wasn't a smart decision to punish Arachne for winning a competition.
CLASS
Once again, I'm putting a small twist on the prediction and I think this is the first time on the blog we're doing this.
Level 1 - Paladin: We start with the divine warrior. Paladins get a d10 Hit Dice, [10 + Constitution modifier] initial Hit Points, proficiencies with light armour, medium armour, heavy armour, shields, simple weapons, and martial weapons. In the artwork, we see that Athena is not turtled-up in armour, so giving her a half-plate in addition to a spear and a shield seems like a good option. Our saving throws are Wisdom and Charisma, and we get to choose two class skills (Intimidation and Persuasion).
We start by getting Divine Sense, which informs us of any celestial, fiends, or undead within 60 feet of us. We know the type, but not what the creature actually is.
Lay on Hands is similar to our racial ability, Healing Hands. We have a pool of healing energy, equal to [our Paladin level x5] which restores itself at each long rest. As an action, we can touch a creature and restore its Hit Points by whatever points we have left in the pool. Alternatively, we can spend 5 points to remove one disease or poison from the target.
Level 2 - Paladin: We get Divine Smite. Whenever we hit a creature with a melee weapon attack, we can burn a spell slot to add extra 2d8 radiant damage (+1d8 for each spell slot above 1st-level to a maximum of 5d8). Damage increases by 1d8 if the enemy is a fiend or an undead.
We also get to pick a Fighting Style. To fulfil Athena's role as a guardian, we're once again going to pick Interception. Whenever a creature within 5 feet of us is hit by an attack, we can use our reaction to reduce the damage by [1d10 + our proficiency bonus]. We must be wielding a shield or a simple/martial weapon.
Paladins also get Spellcasting. Charisma is our casting ability, and we do not learn cantrips or rituals. Paladins have access to their full spell list and can each day prepare [Charisma modifier + half of Paladin level rounded down] spells. We start with two 1st-level spell slots:
Divine Favour bathes us in divine light and power, allowing our weapon attacks to deal extra 1d4 radiant damage for 1 minute (concentration).
Heroism increases your allies' morale. Until the spell ends (1 minute, concentration), one willing creature we touch is immune to being frightened and gain Temporary Hit Points equal to our casting ability modifier at the start of each turn.
Shield of Faith surrounds one creature of our choice within range (60 feet) for 10 minutes (concentration), granting it a +2 AC bonus.
Level 3 - Paladin: With Divine Health we are now immune to disease. We also get to pick our subclass, our Sacred Oath. Athena is a devoted protector of her city and the gods, so making her take the Oath of the Crown, to uphold the spirit of the nation and service to law seems fitting. We start by getting some Oath Spells; those are always prepared for us and don't count against the total number of spells known:
Command forces a Wisdom saving throw onto one creature within 60 feet of us, as we utter a single-word demand. On a failed save, the target is compelled to execute that command to the best of their ability at the beginning of their next turn. The command cannot force the target to harm themselves.
Compelled Duel forces one creature within 30 feet to turn their attention towards us and fight one-on-one, provided they fail a Wisdom saving throw. For the duration (1 minute, concentration), the compelled target has a disadvantage on attacks made against targets other than us and must make a Wisdom saving throw when attempting to move more than 30 feet away from us.
We also gain access to the Cleric's Channel Divinity. Once per short or long rest, we can use one of the two effects listed below:
Champion Challenge acts similarly to the Compelled Duel spell, as it prevents creatures who fail a Wisdom saving throw to move further than 30 feet from us. The difference is, this ability affects every creature within 30 feet radius.
Turn the Tide lets us use our bonus action to bolster the injured. Each creature of our choice within 30 feet of us regain [1d6 + our Charisma modifier] Hit Points, provided they have no more than half of their Hit Points.
Level 4 - Paladin: Time for our first Ability Score Improvement. We will, however, take the Spear Mastery feat instead. We gain a +1 to attack rolls made with our spear, the damage dice of the spear change from a d6 to d8, we can use our bonus action to extend the spear's reach by 5 feet until the end of our turn, and finally, we can prepare ourselves for a charge. If a creature that we can see within 20 feet of us gets within our spear's reach on its next turn, we can use a reaction to make an attack against it that deals additional 1d8 damage. If the creature used Disengage before, we're not getting the opportunity.
We can also grab another spell: Protection from Evil and Good grants one willing creature we touch protection from aberrations, celestials, elementals, fey, fiends, and undead. Attack rolls against the target are made with a disadvantage, and the target cannot be charmed or frightened by the aforementioned creatures.
Level 5 - Paladin: With Extra Attack we can now attack twice instead of once during a single Attack action.
We also unlock 2nd-level spells and gain two spells from our subclass spell list:
Warding Bond ties up to one target within 60 feet of us. For 1 hour the target gains a +1 bonus to AC and saving throws, and resistance to all forms of damage. Additionally, whenever the target takes damage we take the same amount of damage.
Zone of Truth creates a 15-foot-radius sphere at a point within 60 feet of us for 10 minutes. Creatures inside the sphere must make a Wisdom saving throw or become unable to lie as long as they remain within the sphere's boundaries. They are not compelled to answer, however.
Level 6 - Paladin: We get our first Aura option. With the Aura of Protection, whenever a friendly creature within 10 feet of us must make a saving throw, it gains a bonus equal to our Charisma modifier.
We also get another spell: Magic Weapon transforms our non-magical weapon into a magical one, for the purpose of overcoming resistances and immunities. Until the spell ends (1 hour, concentration), we also get a +1 bonus to attack and damage rolls done with the weapon.
Level 7 - Barbarian: Surprise! I believe it's the first time we jump into the rage machine. I can already hear you saying 'Ares should've been a barbarian!'. Maybe. Maybe not. Hear me out, though: Athena's rage is cold and calculated. Precise and bottled up, to be unleashed only when necessary.
Multiclassing into Barbarian doesn't give us any new proficiencies or skills, but we do get the Unarmoured Defence. When we're not wearing armour, our AC equals [10 + our Dexterity modifier + our Constitution modifier]. Unlike Monks, we still get this benefit even if wielding a shield.
We also get access to the Barbarian's key feature...
As a bonus action, the Barbarian can Rage and gain the following benefits (provided they're not wearing heavy armour):
Advantage on Strength checks and Strength saving throws
Bonus to damage rolls (+2; changes as we level up) for weapons that use Strength
Resistance to bludgeoning, piercing and slashing damage
The rage lasts for 1 minute (unless we dismiss it earlier, are knocked unconscious, fail to attack a target on our turn or taken damage during such) and while it's on, we cannot cast spells. For now, we can Rage twice before taking a long rest.
Level 8 - Barbarian: We gain Danger Sense, to better detect hostility. If we're not blinded, deafened or incapacitated, we have an advantage on Dexterity saving throws for effects we can see, such as traps and spells.
We can also forget about defence when making a Reckless Attack. When making our first attack on our turn, we can choose to do it recklessly. This gives us an advantage on melee weapon attacks that use Strength on our turn, but until the end of our next turn, all attacks made against us also have an advantage.
Level 9 - Barbarian: We can now Rage three times per long rest.
We also get to pick our second subclass, our Primal Path. And this is the moment where we get our Athenian warriors with the Path of the Ancestral Guardian. With Ancestral Protectors, we can call upon spectral warriors of the past which hinder the attacks of the first creature we hit while Raging. Until the end of our next turn, the target has a disadvantage on all attacks that aren't against us and when other creatures attack the target, they gain resistance to the damage type of the attack they make.
Level 10 - Barbarian: Halfway through the build and we're getting another ASI. We're gonna raise our Dexterity by 2 points.
Level 11 - Barbarian: Normally, we would've gained Extra Attack here, but we've already got it from our Paladin levels and they do not stack. We do, however, get Fast Movement which increases our movement speed by 10 feet provided we're not wearing heavy armour.
Level 12 - Barbarian: We can now Rage up to four times per long rest.
We get a new subclass upgrade. With Spirit Shield, our ancestral spirits now provide aid to those we defend. While we're raging, and a creature we can see within 30 feet of us takes damage, we can reduce the damage by 2d6.
Level 13 - Barbarian: At this point, our Feral Instincts are so sharp we have an advantage on our Initiative rolls.
Level 14 - Barbarian: Time for another ASI. Let's round up our Strength and put the other point into Dexterity.
Level 15 - Barbarian: Our additional damage while raging now becomes a +3.
We now get a Brutal Critical. Whenever we score a critical hit (Natural 20), apart from doubling our weapon damage die, we roll one more of the same die and add it to the score.
Level 16 - Barbarian: At this point, our Spirit Shield reduces the damage dealt to our allies by 3d6.
We also get another subclass upgrade. With Consult the Spirits, we can now use our ancestral warriors to cast either the Augury or Clairvoyance spells without a spell slot or material components once per short or long rest.
Level 17 - Barbarian: With Relentless Rage, we can now fight despite death. If we drop to 0 Hit Points while raging (and don't get damaged enough to insta-kill us), we can make a DC 10 Constitution saving throw and gain 1 Hit Point on a success. Each time we use this feature after the first, the DC raises by 5 and resets after we finish a short or long rest.
Level 18 - Barbarian: We get the final ASI of the build and we put two points into our Dexterity. We can also now Rage five times before rest.
Level 19 - Barbarian: Our Brutal Critical increases to two additional dice when scoring a Natural 20.
Level 20 - Barbarian: We end with Barbarian 14, which ends with another subclass upgrade. With Vengeful Ancestors, we can truly pull the Uno Reverse Card. When we use our Spirit Shield (which now reduces damage by 4d6), besides just reducing damage, the spirits now deal force damage to the target, equal to the damage prevented.
---
And that is Eda Athena, the Owl Lady! Let's see what we got:
To start off, we're a tank with many protection options for both us and our allies. With increased movement, advantages on initiative and damage-dealing rolls, plus some protection spells, we can easily lead and strategize.
With a half-plate and a shield our AC is 17, we have a +2 to our Initiative, 40 feet of movement, and an average HP of 175.
Unfortunately, our spell repertoire is not great, negative modifier to our Intelligence (if you want to fix that, be sure to hunt for the Headband of Intellect), and no ability maxed to 20.
---
Okay, I think this is not a bad build. As always, treat these as suggestions and modify your own builds as you please. I hope you've enjoyed yourselves and I'll see you in the next one!
- Nerdy out!
#smite#hirez smite#protector aasimar#aasimar#dnd build#dnd#d&d 5e#dungeons and dragons#greek gods#athena#paladin#oath of the crown#barbarian#ancestral guardian
55 notes
Ā·
View notes
Text
Fate and Phantasms #203
Today on Fate and Phantasms, we've only got one goal in mind: Golems! Thanks to Avicebron, we'll make just that; lots and lots of golems! Avicebron is a Battle Smith Artificer, so you'll always have at least one on standby.
Check out his build breakdown below the cut, or his character sheet over here!
Next up: I did naht kill him, I did naht. Oh hi Mark.
Race and Background
Avvy might not look it, but he's still a Variant Human, giving him +1 Intelligence and Wisdom, plus proficiency with Deception to keep your mentees close and your golem ingredients just as close, plus you get the Servo Crafting feat! You can cast Find Familiar as a ritual, but instead of getting an animal, you build a small golem called a Servo. You can speak with and through the servo, plus sense through it, as long as you share a plane of existence. You can also attack with the servo instead of your wimpy noodlearms once per attack action.
You're also a Cloistered Scholar, which gives you History and Religion proficiency. You are nerd! No duh!
Ability Scores
Your Intelligence should be pretty high, you make golems and you don't afraid of anything, that's what you do. After that is Dexterity, you're better off not getting hit than anything else, and also having 4 arms means you're pretty good at sleight of hand. Wisdom is also pretty good, you're a religious man, and while you don't get power from that you're still wise. Unfortunately we gotta make Strength the next highest stat. I mean, two of your arms are robots, so I guess it kinda works? Your Charisma is pretty low, you just don't care about people that much, but we're dumping Constitution. Trust me, it'll make sense in a bit. (Don't do this in-game, this is a flavor thing, you WILL DIE)
Class Levels
You're 100% artificer, so you start off with Magical Tinkering, letting you stuff minor magical effects into tiny items. I don't know why you'd make a fart sound producing golem out of a pen, but I'm not Avicebron. You also learn Spells. They use your Intelligence score for prep and casting. Grab Mage Hand to build a little drone to carry stuff for you, and Message for a messenger golem. Really you can take whatever spells you like as long as you call them golems, but the most golemy are Alarm golem and Catapult golem. Why throw stuff when you can just make it throw itself? You also get proficiency in a buncha stuff, like Constitution and Intelligence saves, plus Nature to figure out good materials for golems and Arcana to build them!
Second level artificers can Infuse Items, adding cool effects to up to two items per long rest from a list of four options. Grab Armor of Tools so you'll always have your golem-making kit on ya, Enhanced Arcane Focus for stronger golems, Homunculus Servant for a golem, and Mind Sharpener to help keep track of your golems. I can already tell golem isn't even gonna look like a word by the end of this build.
Your artificer subclass is the Battle Smith, which makes you Battle Ready, so your golems can use martial weapons. Of course you're not swinging them yourself, so you can use your intelligence instead of strength when attacking with magical weapons. You also get a second permanent golem, the Steel Defender! You gotta use your bonus action to make it do stuff, but it'll hit people, repair stuff, and protect its allies! Also, you can cast Mending on it to heal it. You don't have that yet, but you will! You can also make The Right Tool for the Job over a long rest, and you also get subclass spells for free. Heroism makes a very pretty golem that inspires all your allies to not get scared and get temporary HP. Shield makes a golem that'll stand in front of someone as a reaction, adding 5 to their AC and blocking magic missiles for a round.
Use your first Ability Score Improvement to bump up your Intelligence. You use it for pretty much everything, so your brain's gotta be good!
Fifth level battlesmiths get an Extra Attack, so your servo, your steel defender, and your sword-holding golem can all attack at the same time. You also get second level spells, like Branding Smite and Warding Bond. Neither of those are golems tho. Grab Rope Trick for the first of many rope golems, and Enlarge/Reduce for later. Adam's a big boy, so you've gotta make a big golem.
Sixth level artificers get Tool Expertise, doubling your proficiency bonus with all tools. Golem making is complicated, the DCs are gonna be high. You also get two more blueprints and one more infused item, like a Spell-Refueling Ring for extra spell slots and a Rope of Climbing for another rope-based golem to help your bad climbing skills.
At seventh level you get so smart you have Flashes of Genius, adding your intelligence modifier to checks and saves near you intelligence modifier times per long rest. Yeah, it's actually just weirdly specific golems.
Bump up your Intelligence this ASI for more of everything you like. Smrt.
Ninth level battle smiths add an Arcane Jolt to their steel defender and magical weapons. Once per turn, intelligence modifier times per long rest, you can either add extra force damage to the hit, or heal a nearby creature. Still not sure how to make those golems, but you'll figure something out, you've got 20 Intelligence! You also get third level spells, like an Aura of Vitality golem and a Conjure Barrage golem. You can also can Create Food and Water golems for gathering, or turn just about anything into a Tiny Servant. For up to 8 hours after casting, you can turn a tiny object into a tiny creature, commanding it as a bonus action. Finally, a spell that makes golems! You can also use Glyph of Warding now, though it won't be that useful for the build until you get fourth level spells. The idea is, you can keep a bunch of these bad boys in your base, all set to trigger against a creature that knocks you down to 0 HP. All of them summon constructs, beating up the guy after you're already unconscious. This is the closest we could get to Avicebron's third skill, D&D doesn't really plan for character death that well. Also, just a correction. I just found out you can't carry glyphs around without them breaking :(
Tenth level artificers are Magic Item Adepts, giving you an extra attunement slot and you can create uncommon magic items for cheaper. You also get the Mending cantrip for golems, and two more blueprints for an extra infused item. The Helm of Awareness will help you stay out of trouble, and the Periapt of Wound Closure makes it easier to not die. Your master strategy is all about getting knocked out, so it would be nice if you automatically stabilize.
Eleventh level artificers can create Spell-Storing Items, stuffing weapons or focii full of first/second level magical goodness. It's like you're casting the spell, but it uses the other guy's concentration.
Another ASI! Bump up your Dexterity for less dying.
With fourth level spells, you can cast all sorts of golems. You're stuck with Aura of Purity and Fire Shield, but you also get an Arcane Eye for a drone golem, plus Mordenkainen's Faithful Hound and Summon Construct for fighting golems.
As a Magic Item Savant you get another attunement slot, and you can ignore requirements when attuning magic items. You also get the Prestidigitation cantrip to make whatever small tools you need for a second, and two more blueprints for one more infusion. Bracers of Defense will help you not die if you don't think Avicebron's outfit is armor, and the Ring of Protection will also do that regardless.
At fifteenth level you get your last subclass improvement, the Improved Defender. Your arcane jolt gets bigger, and your golem gets tougher and can reflect damage, not just deflect it.
Use the rest of your ASI to bump up your Wisdom. Making yourself better isn't in character, so just be wise.
You've got fifth level spells! Banishing smite isn't a golem, but I guess Mass Cure Wounds could be Adam's feet? Idk. You can also use Bigby's Hand for Adam's hand, and Animate Objects for more item-based golems. Now you can turn your trusty frying pan into a-golem. Everything turns into a golem.
Eighteenth level artificers are Magic Item Masters, letting you attune to six items at the same time. You also get two more blueprints, so grab two copies of Arcane Propulsion Arm for the four arms of your third ascension. Arms are cool.
One last ASI, grab more Wisdom.
Your capstone ability grants you a Soul of Artifice, giving you a +1 bonus to all your saves for each magic item you're attuned to, and you can destroy an infusion to drop to 1 HP instead of 0. Remember, getting KOd only helps if you're near one of your glyphs.
Pros and Cons
Pros:
Between your Steel Defender, servo, tiny servants, and animated objects, you don't have to do much. Plus you can just rope trick away and let them take care of everything!
If your DM ever tries to spook the party by fighting you in your own base, you can spook him right back by taking a fall and filling your study with angry golems.
With expertise and flashes to help your repairs along plus mending, you're a great repairman. If the DM tries to block your path with a broken bridge, it won't stay broken for long. Plus, your warforged allies will love you.
Cons:
DONT DUMP CON. You have less than 100 HP at level 20, and your constitution save is really bad (for an artificer). Don't do it. Look me in the eyes, don't. do it!
Having any part of your battle plan being getting knocked out is not going to make you popular with your party members. Maybe you should help out yourself? Nah, golems are better.
All of your infusions and spells are focused on helping yourself, a stark contrast to most of our artificer builds. Keeping all your toys to yourself will not help your party like you, especially with a +0 charisma.
45 notes
Ā·
View notes
Note
gamer asks 4 5 20 25 35 36 42 74 >:)
HEY JAZZ
:D
75 Gaming Asks
4. Longest consecutive hours youāve played a game?
I played Yakuza 0 once for I think almost 14 hours straight because I thought I was nearing the end AND I WASN'T BUT I COULDN'T STOP.
Unbelievably I made the same mistake playing the Great Ace Attorney 2 Resolve. Convinced I was almost done...convinced.
I was not.
5. Game with the best soundtrack?
I have a few but I'm especially fond of the soundtrack for Yakuza 7: Like a Dragon.
Yakuza 0's is also amazing.
I'm also really liking the soundtrack of Metal Gear Solid V a LOT. And Vampyr has a good one too and there's those jazz tracks in yakuza 4 and that techno track that one master Shinada gets in yakuza 5 has and..
Assassins Creed Valhalla has a BEAUTIFUL one and some of the people from Wardruna and..
..Moving on.
20. Favorite publisher and/or developer?
RGG Studios sometimes I have questions for you but..my beloved.
25. Proudest accomplishment in gaming?
When I get better.
Let me elaborate.
Most of my friends and mutual's know(though maybe not the ones here so I'll explain) I have significant trouble with my hands. My fine motor skills are often shot to hell and I struggle with holding a pen to write legibly. I also suffer from an odd weakness in them wherein I temporarily loose feeling and either drop what I'm holding or do not register that my hands have moved. I have for instance moved a pen straight across a page mid-sentence because my hand just tremored or shook or something.
I also struggle to grasp written instructions sometimes, and can have very significant trouble with reflexes and the like. Lots of elements that can make gaming extremely challenging.
(Don't even get me started on games that have no accessibility for the disabled like myself, or w/e that's an entirely different matter). But I love gaming. Gaming is special to me in so many ways. I was without it for years after loving it immensely in childhood. Gaming is one of the few things that can actively and properly ground me and keep the ever firing multi-neurons in my ever disorganized and distracted brain firing at once without me needing to do multiple things at once to accomplish that same level of focus and entertainment.
(I also have a chronic migraine condition. Visual eye strain can be a real hassle, and I always stop playing the second I feel one coming on.)
I have many failures in games. Many needs for guides. Many continues. So many game overs. But goddamn if it just doesn't feel GOOD when I get it right finally. I have a stubborness to myself and when I finally make it past that level, that one section, even if I didn't do AMAZING I just feel so GOOD. So I guess I'm trying to say any moment where I actually do it right feels..so good. SO satisfying. Even if there's games I'll probably never be able to play due to lack of accessibility, I still love the games I *can* play despite it.
WOW sorry that got so long.
35: Best protagonist?
This time I'm picking Jonathan Reid because I LOVE HIM. I spend not nearly enough time with him (his games not that long) but my sassy snarky vampire doctor darling.
36: Best antagonist?
This is also going to have multiple answers, but in this ask I'm going to just put Geoffrey McCullum to go with Jonathan huehue. With his big arm crossbow and sass and-
42: A game you will never forget? (In a good or bad way)?
Spyro the Original Trilogy.
I played these games to full completion in childhood and one of the reasons I wanted a ps4 for so many years was to replay it again as an adult. This game was a significant portion of my childhood as a kid who grew up in the 90's and early 00's. That lil purple dragon got me through a lot.
And now he even sits on my shelf :) One of my shelves anyway.
74: What game has the best lore?
Ooh this ones tough. I do like all the lore content Vampyr has? Even if it's a little wonky here and there.
Thank you for sending in!
6 notes
Ā·
View notes